Some a stricter than others, funnelling you through tight gauntlets where there’s only really one way through, while others are freer with multiple ways to climb the side of a hill and different paths to consider. Your first attempt at any of the courses will likely be one of exploration, instead of challenging the top of the leaderboards, and there’s a lot to learn about the courses. These could be piles of logs that can start to slip and shift under the weight of the vehicles, seesaws that you have to tilt before you can roll off or face a penalty, haphazard looking concrete tubes that you have to manage your speed to jump between, and much more. In addition to the natural obstacles that you’ll face, you’ll also encounter manmade obstacles. The courses that you take on are clearly defined with tape marking out the sides of the track and a clear finish line for you to reach. Things are much more structured in Overpass, and you have far, far better tools with which to do the job. From a non-racing perspective, it’s similar to the teasing control challenge of games like Octodad and Surgeon Simulator, but the much more likely parallel is going to be MudRunner, the viral streaming sensation from a few years ago all about getting rickety old trucks and their cargo through the wilderness. A racing game where you rarely get to put your foot down sounds pretty dull, right? But there’s just something about Overpass and its ilk that still manages to be engrossing.
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